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gluegun

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A delightful toolkit for building Node-powered CLIs.

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.system = void 0; var utils_1 = require("./utils"); /** * Executes a commandline program asynchronously. * * @param commandLine The command line to execute. * @param options Additional child_process options for node. * @returns Promise with result. */ function run(commandLine, options) { if (options === void 0) { options = {}; } return __awaiter(this, void 0, void 0, function () { var trimmer, trim, nodeOptions; return __generator(this, function (_a) { trimmer = options && options.trim ? function (s) { return s.trim(); } : function (s) { return s; }; trim = options.trim, nodeOptions = __rest(options, ["trim"]); return [2 /*return*/, new Promise(function (resolve, reject) { var exec = require('child_process').exec; exec(commandLine, nodeOptions, function (error, stdout, stderr) { if (error) { error.stdout = stdout; error.stderr = stderr; return reject(error); } resolve(trimmer(stdout || '')); }); })]; }); }); } /** * Executes a commandline via execa. * * @param commandLine The command line to execute. * @param options Additional child_process options for node. * @returns Promise with result. */ function exec(commandLine, options) { if (options === void 0) { options = {}; } return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { return [2 /*return*/, new Promise(function (resolve, reject) { var args = commandLine.split(' '); require('execa')((0, utils_1.head)(args), (0, utils_1.tail)(args), options) .then(function (result) { return resolve(result.stdout); }) .catch(function (error) { return reject(error); }); })]; }); }); } /** * Uses cross-spawn to run a process. * * @param commandLine The command line to execute. * @param options Additional child_process options for node. * @returns The response code. */ function spawn(commandLine, options) { if (options === void 0) { options = {}; } return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { return [2 /*return*/, new Promise(function (resolve, _reject) { var args = commandLine.split(' '); var spawned = require('cross-spawn')((0, utils_1.head)(args), (0, utils_1.tail)(args), options); var result = { stdout: null, status: null, error: null, }; if (spawned.stdout) { spawned.stdout.on('data', function (data) { if ((0, utils_1.isNil)(result.stdout)) { result.stdout = data; } else { result.stdout += data; } }); } spawned.on('close', function (code) { result.status = code; resolve(result); }); spawned.on('error', function (err) { result.error = err; resolve(result); }); })]; }); }); } /** * Finds the location of the path. * * @param command The name of program you're looking for. * @return The full path or null. */ function which(command) { return require('which').sync(command, { nothrow: true }); } /** * Starts a timer used for measuring durations. * * @return A function that when called will return the elapsed duration in milliseconds. */ function startTimer() { var started = process.uptime(); return function () { return Math.floor((process.uptime() - started) * 1000); }; // uptime gives us seconds } var system = { exec: exec, run: run, spawn: spawn, which: which, startTimer: startTimer }; exports.system = system; //# sourceMappingURL=system-tools.js.map