gltf-pipeline
Version:
Content pipeline tools for optimizing glTF assets.
40 lines (33 loc) • 969 B
JavaScript
;
const Cesium = require("cesium");
const ForEach = require("./ForEach");
const defined = Cesium.defined;
module.exports = addPipelineExtras;
/**
* Adds extras._pipeline to each object that can have extras in the glTF asset.
* This stage runs before updateVersion and handles both glTF 1.0 and glTF 2.0 assets.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @returns {object} The glTF asset with the added pipeline extras.
*
* @private
*/
function addPipelineExtras(gltf) {
ForEach.shader(gltf, function (shader) {
addExtras(shader);
});
ForEach.buffer(gltf, function (buffer) {
addExtras(buffer);
});
ForEach.image(gltf, function (image) {
addExtras(image);
});
addExtras(gltf);
return gltf;
}
function addExtras(object) {
object.extras = defined(object.extras) ? object.extras : {};
object.extras._pipeline = defined(object.extras._pipeline)
? object.extras._pipeline
: {};
}