gltf-pipeline
Version:
Content pipeline tools for optimizing glTF assets.
41 lines (34 loc) • 1.11 kB
JavaScript
const Cesium = require('cesium');
const ForEach = require('./ForEach');
const defined = Cesium.defined;
module.exports = addPipelineExtras;
/**
* Adds extras._pipeline to each object that can have extras in the glTF asset.
* This stage runs before updateVersion and handles both glTF 1.0 and glTF 2.0 assets.
*
* @param {Object} gltf A javascript object containing a glTF asset.
* @returns {Object} The glTF asset with the added pipeline extras.
*
* @private
*/
function addPipelineExtras(gltf) {
ForEach.shader(gltf, function(shader) {
addExtras(shader);
});
ForEach.buffer(gltf, function(buffer) {
addExtras(buffer);
});
ForEach.image(gltf, function (image) {
addExtras(image);
ForEach.compressedImage(image, function(compressedImage) {
addExtras(compressedImage);
});
});
addExtras(gltf);
return gltf;
}
function addExtras(object) {
object.extras = defined(object.extras) ? object.extras : {};
object.extras._pipeline = defined(object.extras._pipeline) ? object.extras._pipeline : {};
}
;