glsl-random
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pseudo-random 2D noise for glslify
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{
"name": "glsl-random",
"description": "pseudo-random 2D noise for glslify",
"version": "0.0.5",
"repository": {
"type": "git",
"url": "git://github.com/mattdesl/glsl-random.git"
},
"bugs": {
"url": "git://github.com/mattdesl/glsl-random/issues"
},
"main": "index.glsl",
"author": "Matt DesLauriers",
"license": "BSD-3-Clause",
"scripts": {
"test-browser": "browserify test/index.js -t glslify | testling -x open"
},
"dependencies": {},
"devDependencies": {
"tape": "~2.13.2",
"glslify": "~1.4.0",
"webgl-compile-shader": "~1.0.0",
"browserify": "~4.1.8"
},
"browserify": {
"transform": [
"glslify"
]
},
"homepage": "https://github.com/mattdesl/glsl-random",
"keywords": [
"glsl",
"glslify",
"random",
"noise",
"pseudo-random",
"rand",
"hash",
"webgl"
],
"testling": {
"files": "test/index.js",
"browsers": [
"ie/latest",
"firefox/20..latest",
"firefox/nightly",
"chrome/26..latest",
"chrome/canary",
"opera/12..latest",
"opera/next",
"safari/6..latest",
"ipad/6.0..latest",
"iphone/6.0..latest",
"android-browser/4.2..latest"
]
}
}