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glsl-pipeline

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Prototype complex pipelines directly from a single shader by branching it into stages using React Three Fiber/React.

9 lines (7 loc) 280 B
var isOrthographicCamera = function isOrthographicCamera(def) { return def && def.isOrthographicCamera; }; var isPerspectiveCamera = function isPerspectiveCamera(def) { return def && def.isPerspectiveCamera; }; export { isOrthographicCamera as a, isPerspectiveCamera as i };