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glsl-pipeline

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Prototype complex pipelines directly from a single shader by branching it into stages using React Three Fiber/React.

12 lines (9 loc) 335 B
'use strict'; var isOrthographicCamera = function isOrthographicCamera(def) { return def && def.isOrthographicCamera; }; var isPerspectiveCamera = function isPerspectiveCamera(def) { return def && def.isPerspectiveCamera; }; exports.isOrthographicCamera = isOrthographicCamera; exports.isPerspectiveCamera = isPerspectiveCamera;