glsl-pipeline
Version:
Prototype complex pipelines directly from a single shader by branching it into stages using React Three Fiber/React.
13 lines (7 loc) • 316 B
JavaScript
;
Object.defineProperty(exports, '__esModule', { value: true });
var vanilla = require('./vanilla-98328bd6.cjs.prod.js');
require('three');
require('three/examples/jsm/loaders/RGBELoader.js');
require('three/examples/jsm/lights/LightProbeGenerator.js');
exports.GlslPipeline = vanilla.GlslPipeline;