glsl-noise-template-string
Version:
Use popular noise functions within glsl written in JS/TS Template-Strings
13 lines (12 loc) • 959 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
var perlin2D_1 = require("./noiseFunctions/perlin2D");
Object.defineProperty(exports, "perlin2D", { enumerable: true, get: function () { return perlin2D_1.perlin2D; } });
var perlin3D_1 = require("./noiseFunctions/perlin3D");
Object.defineProperty(exports, "perlin3D", { enumerable: true, get: function () { return perlin3D_1.perlin3D; } });
var simplex2D_1 = require("./noiseFunctions/simplex2D");
Object.defineProperty(exports, "simplex2D", { enumerable: true, get: function () { return simplex2D_1.simplex2D; } });
var simplex3D_1 = require("./noiseFunctions/simplex3D");
Object.defineProperty(exports, "simplex3D", { enumerable: true, get: function () { return simplex3D_1.simplex3D; } });
var simplex4D_1 = require("./noiseFunctions/simplex4D");
Object.defineProperty(exports, "simplex4D", { enumerable: true, get: function () { return simplex4D_1.simplex4D; } });