glsl-inverse
Version:
Invert a matrix in GLSL
41 lines (40 loc) • 837 B
JSON
{
"name": "glsl-inverse",
"version": "1.0.0",
"description": "Invert a matrix in GLSL",
"main": "index.js",
"directories": {
"example": "example"
},
"dependencies": {
},
"devDependencies": {
"gl-matrix-invert": "^1.0.0",
"a-big-triangle": "^1.0.0",
"beefy": "^2.1.1",
"glsl-frobenius": "^1.0.0",
"glslify": "^1.6.0"
},
"scripts": {
"test": "beefy example/example.js --open"
},
"repository": {
"type": "git",
"url": "git://github.com/stackgl/glsl-inverse.git"
},
"keywords": [
"matrix",
"inverse",
"glsl",
"glslify"
],
"author": "Mikola Lysenko",
"license": "MIT",
"bugs": {
"url": "https://github.com/stackgl/glsl-inverse/issues"
},
"browserify": {
"transform": "glslify"
},
"homepage": "https://github.com/stackgl/glsl-inverse"
}