glsl-deparser
Version:
through stream that translates glsl-parser AST nodes into working glsl code
47 lines (28 loc) • 1.12 kB
Markdown
```javascript
var Path = require('path')
var tokenizer = require('glsl-tokenizer')()
, parser = require('glsl-parser')
, deparser = require('glsl-deparser')
process.stdin
.pipe(tokenizer)
.pipe(parser())
.pipe(deparser()) // <-- deparser!
.pipe(process.stdout)
process.stdin.resume()
```
transform a stream of [glsl-parser](https://github.com/chrisdickinson/glsl-parser) AST nodes
into strings.
only operates on top-level statements emitted by `glsl-parser`, so the code it emits is executable
by webgl.
Creates a `readable`/`writable` stream.
If no args are provided, `whitespace` is assumed to be enabled, and the tab text will be `' '`.
If you pass `false` for the first arg, only syntactically significant whitespace will be emitted (it'll behave like a poor man's minifier).
If you pass `true` and tab text, that tab text will be used to indent code.
# note
the big caveat is that preprocessor if statements (`#if*`, `#endif`) won't work unless
each branch produces a parseable tree.
# license
MIT