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glodrei

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useful add-ons for react-three-fiber

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--- title: useDepthBuffer sourcecode: src/core/useDepthBuffer.ts --- <Grid cols={4}> <li> <Codesandbox id="tx1pq" /> </li> </Grid> Renders the scene into a depth-buffer. Often effects depend on it and this allows you to render a single buffer and share it, which minimizes the performance impact. It returns the buffer's `depthTexture`. Since this is a rather expensive effect you can limit the amount of frames it renders when your objects are static. For instance making it render only once by setting `frames: 1`. ```jsx const depthBuffer = useDepthBuffer({ size: 256, // Size of the FBO, 256 by default frames: Infinity, // How many frames it renders, Infinity by default }) return <SomethingThatNeedsADepthBuffer depthBuffer={depthBuffer} /> ```