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glitch-canvas

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JavaScript library for applying a glitch effect to a canvas element

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const { createCanvas, Image } = require('canvas'); class Canvas { constructor(width = 300, height = 150) { this.canvasEl = createCanvas(width, height); this.canvasEl.width = width; this.canvasEl.height = height; this.ctx = this.canvasEl.getContext('2d'); } getContext() { return this.ctx; } toDataURL(type, encoderOptions, cb) { if (typeof cb === 'function') { cb(this.canvasEl.toDataURL(type, encoderOptions)); } else { return this.canvasEl.toDataURL(type, encoderOptions); } } toBuffer(params) { return this.canvasEl.toBuffer(params); } pngStream(params) { return this.canvasEl.createPNGStream(params); } jpgStream(params) { return this.canvasEl.createJPEGStream(params); } jpegStream(params) { return this.canvasEl.createJPEGStream(params); } get width() { return this.canvasEl.width; } set width(newWidth) { this.canvasEl.width = newWidth; } get height() { return this.canvasEl.height; } set height(newHeight) { this.canvasEl.height = newHeight; } } Canvas.Image = Image; export default Canvas;