glam
Version:
Experimental WebGL Engine
17 lines (12 loc) • 320 B
JavaScript
export function getNodesChildren( graph, node ) {
var children = graph.children.get( node )
if( !children ) {
children = []
graph.children.set( node, children )
}
return children
}
export default function getChildren( scene, graph, a ) {
var node = a ? a : scene
return getNodesChildren( graph, node )
}