glam
Version:
Experimental WebGL Engine
17 lines (12 loc) • 387 B
JavaScript
import CanvasFit from 'canvas-fit'
export default function autoResizeCanvas( canvas, parentEl, doAutoResize ) {
if( doAutoResize ) {
var resize = CanvasFit( canvas, parentEl )
window.addEventListener('resize', resize, false)
resize()
return function stopResizeHandler() {
window.removeEventListener('resize', resize, false)
}
}
return function doNothing() {}
}