glam
Version:
Experimental WebGL Engine
16 lines (11 loc) • 391 B
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = updateView;
var _invert = require('gl-mat4/invert');
var _invert2 = _interopRequireDefault(_invert);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function updateView(camera) {
(0, _invert2.default)(camera.view, camera.transform.global);
}