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gl2d

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2D graphics package for WebGL

15 lines (14 loc) 548 B
import { _Surface } from '../rendering/surface'; import { Point } from '../struct/point'; import { SurfaceEvent } from './surface'; export interface SurfaceWheelEvent<S extends _Surface> extends SurfaceEvent<S, WheelEvent | MouseWheelEvent> { /** * True if the wheel is being scrolled upwards; false if the wheel is scrolling downwards. */ isUpward: boolean; /** * The position of the cursor in world space. */ cursor: Point; } export declare type _SurfaceWheelEvent = SurfaceWheelEvent<_Surface>;