gl-vec3
Version:
gl-matrix's vec3, split into smaller pieces
20 lines (19 loc) • 608 B
JavaScript
module.exports = transformMat4;
/**
* Transforms the vec3 with a mat4.
* 4th vector component is implicitly '1'
*
* @param {vec3} out the receiving vector
* @param {vec3} a the vector to transform
* @param {mat4} m matrix to transform with
* @returns {vec3} out
*/
function transformMat4(out, a, m) {
var x = a[0], y = a[1], z = a[2],
w = m[3] * x + m[7] * y + m[11] * z + m[15]
w = w || 1.0
out[0] = (m[0] * x + m[4] * y + m[8] * z + m[12]) / w
out[1] = (m[1] * x + m[5] * y + m[9] * z + m[13]) / w
out[2] = (m[2] * x + m[6] * y + m[10] * z + m[14]) / w
return out
}