gl-vec3
Version:
gl-matrix's vec3, split into smaller pieces
17 lines (16 loc) • 478 B
JavaScript
module.exports = scaleAndAdd;
/**
* Adds two vec3's after scaling the second operand by a scalar value
*
* @param {vec3} out the receiving vector
* @param {vec3} a the first operand
* @param {vec3} b the second operand
* @param {Number} scale the amount to scale b by before adding
* @returns {vec3} out
*/
function scaleAndAdd(out, a, b, scale) {
out[0] = a[0] + (b[0] * scale)
out[1] = a[1] + (b[1] * scale)
out[2] = a[2] + (b[2] * scale)
return out
}