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gl-vec3

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gl-matrix's vec3, split into smaller pieces

15 lines (14 loc) 297 B
module.exports = inverse; /** * Returns the inverse of the components of a vec3 * * @param {vec3} out the receiving vector * @param {vec3} a vector to invert * @returns {vec3} out */ function inverse(out, a) { out[0] = 1.0 / a[0] out[1] = 1.0 / a[1] out[2] = 1.0 / a[2] return out }