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gl-textured-quad

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quick way to draw a texture to the screen

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{ "name": "gl-textured-quad", "version": "1.0.4", "description": "quick way to draw a texture to the screen", "main": "index.js", "license": "MIT", "author": "Matt DesLauriers <dave.des@gmail.com>", "dependencies": { "gl-quad": "^1.1.1", "glslify": "^1.6.0" }, "devDependencies": { "baboon-image": "^1.0.0", "domready": "^1.0.6", "gl-texture2d": "^1.2.0", "tape": "~2.13.2", "webgl-context": "^1.2.1" }, "scripts": { "test": "tape test.js" }, "testling": { "files": "test.js", "browsers": [ "ie/6..latest", "chrome/22..latest", "firefox/16..latest", "safari/latest", "opera/11.0..latest", "iphone/6", "ipad/6", "android-browser/latest" ] }, "repository": { "type": "git", "url": "git://github.com/mattdesl/gl-textured-quad.git" }, "homepage": "https://github.com/mattdesl/gl-textured-quad", "bugs": { "url": "https://github.com/mattdesl/gl-textured-quad/issues" }, "keywords": [ "quad", "glsl", "stackgl", "gl-modules", "gl", "webgl", "texture", "sprite", "full", "screen", "fullscreen", "image", "ndarray" ], "browserify": { "transform": [ "glslify" ] } }