gl-textured-quad
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quick way to draw a texture to the screen
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{
"name": "gl-textured-quad",
"version": "1.0.4",
"description": "quick way to draw a texture to the screen",
"main": "index.js",
"license": "MIT",
"author": "Matt DesLauriers <dave.des@gmail.com>",
"dependencies": {
"gl-quad": "^1.1.1",
"glslify": "^1.6.0"
},
"devDependencies": {
"baboon-image": "^1.0.0",
"domready": "^1.0.6",
"gl-texture2d": "^1.2.0",
"tape": "~2.13.2",
"webgl-context": "^1.2.1"
},
"scripts": {
"test": "tape test.js"
},
"testling": {
"files": "test.js",
"browsers": [
"ie/6..latest",
"chrome/22..latest",
"firefox/16..latest",
"safari/latest",
"opera/11.0..latest",
"iphone/6",
"ipad/6",
"android-browser/latest"
]
},
"repository": {
"type": "git",
"url": "git://github.com/mattdesl/gl-textured-quad.git"
},
"homepage": "https://github.com/mattdesl/gl-textured-quad",
"bugs": {
"url": "https://github.com/mattdesl/gl-textured-quad/issues"
},
"keywords": [
"quad",
"glsl",
"stackgl",
"gl-modules",
"gl",
"webgl",
"texture",
"sprite",
"full",
"screen",
"fullscreen",
"image",
"ndarray"
],
"browserify": {
"transform": [
"glslify"
]
}
}