gl-react
Version:
Universal React library, write and compose WebGL shaders, implement complex effects using a descriptive paradigm
21 lines (20 loc) • 567 B
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _GLSL = _interopRequireDefault(require("./GLSL"));
var _Shaders = _interopRequireDefault(require("./Shaders"));
function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
var _default = exports.default = _Shaders.default.create({
copy: {
frag: (0, _GLSL.default)`
precision highp float;
varying vec2 uv;
uniform sampler2D t;
void main(){
gl_FragColor=texture2D(t,uv);
}`
}
}).copy;
//# sourceMappingURL=copyShader.js.map