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gl-react

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Universal React library, write and compose WebGL shaders, implement complex effects using a descriptive paradigm

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//@flow import invariant from "invariant"; import Node from "../Node"; import type { Surface } from "../createSurface"; import type Bus from "../Bus"; // check that base does not exist in node dependents graph export default function invariantNoDependentsLoop( base: Bus | Node, node: Node | Surface ): void { invariant( base !== node, "gl-react: Found a loop in the rendering graph.\n" + "If you want to get back previous state, please use `backbuffering` instead" ); if (node instanceof Node) { for (let i = 0; i < node.dependents.length; i++) { invariantNoDependentsLoop(base, node.dependents[i]); } } }