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gl-react

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Universal React library, write and compose WebGL shaders, implement complex effects using a descriptive paradigm

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _GLSL = _interopRequireDefault(require("./GLSL")); var _Shaders = _interopRequireDefault(require("./Shaders")); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } var _default = _Shaders.default.create({ copy: { frag: (0, _GLSL.default)` precision highp float; varying vec2 uv; uniform sampler2D t; void main(){ gl_FragColor=texture2D(t,uv); }` } }).copy; exports.default = _default; //# sourceMappingURL=copyShader.js.map