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gl-layer

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A lightweight WebGL setup layer that simplifies renderer management, uniform handling, and cleanup.

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{ "name": "gl-layer", "version": "0.2.01", "type": "module", "description": "A lightweight WebGL setup layer that simplifies renderer management, uniform handling, and cleanup.", "main": "dist/index.js", "module": "dist/index.esm.js", "types": "dist/index.d.ts", "files": [ "dist" ], "scripts": { "build": "rollup -c --bundleConfigAsCjs", "dev": "rollup -c -w --bundleConfigAsCjs", "test": "jest", "prepublishOnly": "npm run build" }, "keywords": [ "webgl", "shader", "renderer", "uniforms", "graphics", "canvas", "GLSL" ], "repository": { "type": "git", "url": "https://github.com/abeltyr/gl-layer" }, "author": "Abel Lamesgen <abeltyr@gmail.com>", "license": "MIT", "devDependencies": { "@rollup/plugin-commonjs": "^28.0.3", "@rollup/plugin-node-resolve": "^16.0.1", "@rollup/plugin-typescript": "^12.1.2", "@types/jest": "^29.5.14", "@types/react": "^19.0.12", "jest": "^29.7.0", "rollup": "4.37.0", "rollup-plugin-peer-deps-external": "^2.2.4", "ts-jest": "29.3.0", "tslib": "^2.8.1", "typescript": "5.8.2" } }