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gl-css3d

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sync CSS 3D transformations to a WebGL scene

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{ "name": "gl-css3d", "description": "sync CSS 3D transformations to a WebGL scene", "version": "1.0.2", "main": "gl-css3d.js", "repository": { "type": "git", "url": "git@github.com:deathcap/gl-css3d.git" }, "keywords": [ "css3d", "webgl" ], "scripts": { "start": "wzrd demo.js" }, "dependencies": { "gl-mat4": "^1.1.2", "gl-mesh": "deathcap/gl-mesh#ndarrayops12+skip0", "gl-shader": "^4.1.1", "glslify": "^5.0.0", "matrix-to-css": "^1.0.4" }, "license": "MIT", "devDependencies": { "browserify": "^13.0.1", "bunny": "^1.0.1", "game-shell-orbit-camera": "^1.0.0", "gl-now": "^1.4.0", "simple-3d-shader": "0.0.0", "wzrd": "^1.3.1" }, "browserify": { "transform": [ "glslify" ] } }