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gl-chromakey

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Chroma key a video/image/canvas element in real time using the GPU

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# 2.0.0 (2025-08-30) - Improved algorithm with new `smoothness` and `spill` parameters - Improved background color auto-detection - Added `getContentBounds()` method - Removed separate `paint()` method in favor of simply calling `render()` again - Renamed the `hasWebGL2()` method to `supportsWebGL2()` - Package is now an ECMAScript module (ESM) - Modernized and refactored using TypeScript # 1.0.0-beta.2 (2020-08-03) - Initial release