gl-chromakey
Version:
Chroma key a video/image/canvas element in real time using the GPU
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Markdown
# 2.0.0 (2025-08-30)
- Improved algorithm with new `smoothness` and `spill` parameters
- Improved background color auto-detection
- Added `getContentBounds()` method
- Removed separate `paint()` method in favor of simply calling `render()` again
- Renamed the `hasWebGL2()` method to `supportsWebGL2()`
- Package is now an ECMAScript module (ESM)
- Modernized and refactored using TypeScript
# 1.0.0-beta.2 (2020-08-03)
- Initial release