gibbon.js
Version:
Actor/Component system for use with pixi.js.
11 lines • 366 B
JavaScript
/**
* Core GameEvents emitted by the system.
*/
export var GameEvents;
(function (GameEvents) {
GameEvents["ActorDestroyed"] = "destroy";
GameEvents["ChildAdded"] = "add-child";
GameEvents["ChildRemoved"] = "remove-child";
GameEvents["Collision"] = "collision";
})(GameEvents || (GameEvents = {}));
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