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gibberish-dsp

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Gibberish is designed to be an optimized API for audio synthesis using per-sample techniques.

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beat = 22050 verb = Freeverb({ input:Bus2(), roomSize:.975, damping:.5 }).connect() bass = Synth({ gain:.25, attack:44, decay: 5512, filterModel:2, antialias:true }) .connect( Gibberish.output ) .connect( verb.input ) bassSeq = Sequencer({ target:bass, key:'note', values:[55,110,165,220], timings:[beat / 2] }).start() // create a simple gui using dat.GUI gui = new dat.GUI({ width: 400 }) gui.add( bass, 'cutoff', 0, 1 ) gui.add( bass, 'filterMult', 0, 4 ) gui.add( bass, 'Q', 0, 1 ) gui.add( bass, 'saturation', 1, 10 ) gui.add( bass, 'attack', 44, 8192 ) gui.add( bass, 'decay', 44, 8192 ) gui.add( bass, 'glide', 1, 1024 ) gui.add( verb, 'roomSize', .5, .99 ) gui.add( verb, 'damping', .0, 1.0 ) // bassSeq.timings[0] *= 2 // bassSeq.values = bassSeq.values.map( v => v * 2 ) // verb.disconnect() // bass.gain = .5