ggejs
Version:
A powerful Node.js module for interacting with the server of Goodgame Empire & Goodgame Empire: Four Kingdoms
26 lines (22 loc) • 766 B
JavaScript
const {collectStartupLoginBonus} = require("./slc");
const NAME = "sli";
/** @type {CommandCallback<void>[]}*/
const callbacks = [];
module.exports.name = NAME;
/**
* @param {BaseClient} client
* @param {number} errorCode
* @param {Object} params
*/
module.exports.execute = function (client, errorCode, params) {
if (params?.CC === 1) collectStartupLoginBonus(client).then()
require('.').baseExecuteCommand(client, undefined, errorCode, params, callbacks);
}
/**
* @param {BaseClient} client
* @return {Promise<void>}
*/
module.exports.getStartupLoginBonus = function (client) {
const C2SStartupLoginBonusVO = {};
return require('.').baseSendCommand(client, NAME, C2SStartupLoginBonusVO, callbacks, () => true);
}