ggejs
Version:
A powerful Node.js module for interacting with the server of Goodgame Empire & Goodgame Empire: Four Kingdoms
16 lines • 539 B
JavaScript
module.exports.name = "gpc";
/**
* @param {BaseClient} client
* @param {number} errorCode
* @param {Object} params
*/
module.exports.execute = function (client, errorCode, params) {
// TODO: gpc data has to move to CastleUnlockedInfoData
/** @type {{ UH:[], U:[], AID:number, KID:number }[]}*/
const castleData = params.A;
//client.logger.d("[GPC]", params);
for (let item of castleData) {
//const parsedCastleData = parseCastleData(item);
//model.addCastle(parsedCastleData);
}
}