ggejs
Version:
A powerful Node.js module for interacting with the server of Goodgame Empire & Goodgame Empire: Four Kingdoms
17 lines • 577 B
JavaScript
module.exports.name = "fbe";
/**
* @param {BaseClient} client
* @param {number} errorCode
* @param {Object} params
*/
module.exports.execute = function (client, errorCode, params) {
if (!params) return;
/*todo
* var _loc2_:BuildingConstructionFinishedSignalVO = new BuildingConstructionFinishedSignalVO();
* _loc2_.objectId = paramObj["OID"];
* _loc2_.gainedXP = paramObj["XP"];
* buildingConstructionFinishedSignal.dispatch(_loc2_);
*
* TODO: Send ClientEvent 'finishedBuilding' => Use info received in 'ego'
*/
}