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ggejs

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A powerful Node.js module for interacting with the server of Goodgame Empire & Goodgame Empire: Four Kingdoms

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const {execute: abl} = require("./abl"); const {getAllianceInfo} = require("../ain"); const EmpireError = require("../../tools/EmpireError"); module.exports.name = "aug"; /** * @param {BaseClient} client * @param {number} errorCode * @param {{STO: Object, ABL:Object}} params */ module.exports.execute = function (client, errorCode, params) { const cud = client.clientUserData; cud.myAlliance.parseStorage(params.STO); abl(client, errorCode, params.ABL); getAllianceInfo(client, cud.allianceId).catch(e => client.logger.w(new EmpireError(client, e))); }