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ggejs

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A powerful Node.js module for interacting with the server of Goodgame Empire & Goodgame Empire: Four Kingdoms

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const NAME = "aha"; /** @type {CommandCallback<void>[]}*/ const callbacks = []; module.exports.name = NAME; /** * @param {BaseClient} client * @param {number} errorCode * @param {Object} params */ module.exports.execute = function (client, errorCode, params) { require('.').baseExecuteCommand(client, undefined, errorCode, params, callbacks); } /** * @param {BaseClient} client * @param {number} kingdomId * @return {Promise<void>} */ module.exports.allianceHelpAll = function (client, kingdomId = 15) { const C2SAllianceHelpAllVO = {KID: kingdomId}; return require('.').baseSendCommand(client, NAME, C2SAllianceHelpAllVO, callbacks, () => true); }