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ggejs

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A powerful Node.js module for interacting with the server of Goodgame Empire & Goodgame Empire: Four Kingdoms

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const NAME = "afa"; /** @type {CommandCallback<void>[]}*/ const callbacks = []; module.exports.name = NAME; /** * @param {BaseClient} client * @param {number} errorCode * @param {Object} params */ module.exports.execute = function (client, errorCode, params) { parseAFA(client, params); require('.').baseExecuteCommand(client, undefined, errorCode, params, callbacks); } /** * @param {BaseClient} client * @return {Promise<void>} */ module.exports.getAllianceFame = function (client) { const C2SAllianceGetFameVO = {}; return require('.').baseSendCommand(client, NAME, C2SAllianceGetFameVO, callbacks, () => true); } module.exports.afa = parseAFA; /** * @param {BaseClient} client * @param {{CF:number, HF:number}} params */ function parseAFA(client, params) { const myAlliance = client.clientUserData.myAlliance; myAlliance.allianceFamePoints = params.CF; myAlliance.allianceFamePointsHighestReached = params.HF; }