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ggejs

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A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms

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const BasicMovement = require("./BasicMovement"); class SpyMovement extends BasicMovement { /** * @param {Client} client * @param {Object} data */ constructor(client, data) { super(client, data); /** @type {number} */ this.spyType = data.S.ST; /** @type {number} */ this.spyCount = data.S.SC; /** @type {number} */ this.spyRisk = data.S.SR; if (this.spyType) /** @type {number} */ this.sabotageDamage = data.S.SA; else /** @type {number} */ this.spyAccuracy = data.S.SA; } } module.exports = SpyMovement;