ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
28 lines (26 loc) • 986 B
JavaScript
const InteractiveMapobject = require("./InteractiveMapobject");
class MonumentMapobject extends InteractiveMapobject {
/**
* @param {Client} client
* @param {Array} data
*/
constructor(client, data) {
super(client, data.slice(0, 3));
if (data.length <= 3) return;
/** @type {number} */
this.objectId = data[3];
/** @type {number} */
this.occupierId = data[4];
if (this.occupierId >= 0) this.ownerInfo = client.worldMaps._ownerInfoData.getOwnerInfo(this.occupierId);
/** @type {number} */
this.monumentType = data[5];
/** @type {number} */
this.monumentLevel = data[6];
/** @type {number} */
this.kingdomId = data[7];
if (data[8] !== -1) /** @type {Date} */this.lastSpyDate = new Date(Date.now() - data[8] * 1000);
/** @type {string} */
this.customName = data[9];
}
}
module.exports = MonumentMapobject;