ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
26 lines (24 loc) • 843 B
JavaScript
const InteractiveMapobject = require("./InteractiveMapobject");
class KingstowerMapobject extends InteractiveMapobject {
/**
* @param {Client} client
* @param {Array} data
*/
constructor(client, data) {
super(client, data.slice(0, 3));
if (data.length <= 3) return;
/** @type {number} */
this.objectId = data[3];
/** @type {number} */
this.ownerId = data[4];
this.ownerInfo = client.worldMaps._ownerInfoData.getOwnerInfo(this.ownerId);
/** @type {number} */
this.kingdomId = data[5];
if (data[6] > 0)
/** @type {Date} */
this.lastSpyDate = new Date(Date.now() - data[6] * 1000);
/** @type {string} */
this.customName = data[7];
}
}
module.exports = KingstowerMapobject;