ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
21 lines (18 loc) • 569 B
JavaScript
const FactionInteractiveMapobject = require("./FactionInteractiveMapobject");
const Localize = require("../../tools/Localize");
class FactionCampMapobject extends FactionInteractiveMapobject {
#client;
/**
* @param {Client} client
* @param {Array} data
*/
constructor(client, data) {
super(client, data);
this.#client = client;
this.isDestroyed = data[18] === 1;
}
get areaName() {
return Localize.text(this.#client, "faction_camp")
}
}
module.exports = FactionCampMapobject;