ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
17 lines (14 loc) • 432 B
JavaScript
const ActiveEvent = require("./ActiveEvent");
class GlobalPrimeTimeSkinEvent extends ActiveEvent {
/** @type {string} */
skinName;
/**
* @param {Client} client
* @param {{EID:number, RS: number, S: string}} data
*/
loadFromParamObject(client, data) {
super.loadFromParamObject(client, data);
this.skinName = data.S;
}
}
module.exports = GlobalPrimeTimeSkinEvent;