ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
23 lines (17 loc) • 539 B
JavaScript
const ActiveEvent = require("./ActiveEvent");
class FactionUnitDealerEvent extends ActiveEvent {
eventBuildingWodId = 634
get eventTitleTextId() {
return "eventBuilding_Armorer";
}
get eventStarterDescTextId() {
return "dialog_armorerEvent_speechBubble";
}
get starterDialogName() {
return "FactionUnitDealerMerchantStarterDialog";
}
get mainDialogName() {
return "FactionUnitDealerMerchantDialog";
}
}
module.exports = FactionUnitDealerEvent;