ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
23 lines (17 loc) • 544 B
JavaScript
const ActiveEvent = require("./ActiveEvent");
class EquipmentMerchantEvent extends ActiveEvent {
eventBuildingWodId = 277
get eventTitleTextId() {
return "eventBuilding_equipmentTrader";
}
get eventStarterDescTextId() {
return "dialog_equipmentTraderEvent_start_description";
}
get starterDialogName() {
return "EquipmentMerchantStarterDialog";
}
get mainDialogName() {
return "EquipmentMerchantDialog";
}
}
module.exports = EquipmentMerchantEvent;