ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
16 lines (13 loc) • 437 B
JavaScript
const WorldMap = require('./WorldMap')
class WorldMapSector extends WorldMap {
constructor(client, kingdomId, data) {
super(client, kingdomId);
this.mapObjects = data.worldMapAreas;
}
/** @param {WorldMapSector} sectors */
combine(...sectors) {
for (const sector of sectors) this.mapObjects.concat(sector.mapObjects);
return this;
}
}
module.exports = WorldMapSector;