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ggejs

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A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms

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module.exports.name = "rpr"; /** * @param {Socket} _ * @param {number} __ * @param {Object} ___ */ module.exports.execute = function (_, __, ___) { //todo: rage points received /* if (!params) return; var const:SkinnableAllianceInvasionEventVO = eventData.getActiveEventByID(params["EID"]) as SkinnableAllianceInvasionEventVO; if (_loc3_) { const _loc2_ = _loc3_.allianceCampPointEventVO.customPropertiesVO as InvasionAllianceCampCustomPropertiesVO; _loc2_.playerCurrentRagePoints = params["PCRP"]; _loc2_.playerTotalRagePoints = params["PTRP"]; } */ }