ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
18 lines • 651 B
JavaScript
module.exports.name = "rpr";
/**
* @param {Socket} _
* @param {number} __
* @param {Object} ___
*/
module.exports.execute = function (_, __, ___) {
//todo: rage points received
/*
if (!params) return;
var const:SkinnableAllianceInvasionEventVO = eventData.getActiveEventByID(params["EID"]) as SkinnableAllianceInvasionEventVO;
if (_loc3_) {
const _loc2_ = _loc3_.allianceCampPointEventVO.customPropertiesVO as InvasionAllianceCampCustomPropertiesVO;
_loc2_.playerCurrentRagePoints = params["PCRP"];
_loc2_.playerTotalRagePoints = params["PTRP"];
}
*/
}