ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
19 lines • 635 B
JavaScript
module.exports.name = "otc";
/**
* @param {Socket} socket
* @param {number} errorCode
* @param {Object} params
*/
module.exports.execute = function (socket, errorCode, params) {
if (!params) return;
// TODO:
// closeRingMenuSignal.dispatch();
// worldMapOwnerInfoData.parseOwnerInfoArray([paramObj]);
// if (worldMapData.isInitialized)
// {
// const _loc2_:InteractiveMapobjectVO = worldMapData.getMapobjectVO(paramObj.X,paramObj.Y);
// _loc2_.ownerId = paramObj.OID;
// _loc2_.occupierID = paramObj.OCID;
// }
// worldmapLoadedSignal.dispatch();
}