ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
13 lines (12 loc) • 511 B
JavaScript
const Good = require("../../../structures/Good");
module.exports.name = "gcu";
/**
* @param {Socket} socket
* @param {number} errorCode
* @param {{C1: number, C2: number}} params
*/
module.exports.execute = function (socket, errorCode, params) {
if (!params) return;
if (params.C1) socket.client.clientUserData.setGlobalCurrency(new Good(socket.client, ["C1", params.C1]));
if (params.C2) socket.client.clientUserData.setGlobalCurrency(new Good(socket.client, ["C2", params.C2]));
}