ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
13 lines • 438 B
JavaScript
module.exports.name = "fnt";
/**
* @param {Socket} socket
* @param {number} errorCode
* @param {{X:number, Y: number, gaa: Object}} params
*/
module.exports.execute = function (socket, errorCode, params) {
const nextTower = new (require('../../../structures/CastlePosition'))();
nextTower.kingdomId = 10;
nextTower.xPos = params.X;
nextTower.yPos = params.Y;
socket["FACTION_NEXT_TOWER"] = nextTower;
}