ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
23 lines (22 loc) • 638 B
JavaScript
const {login} = require('../../connection')
module.exports.name = "core_rld";
/**
* @param {Socket} socket
* @param {number} errorCode
* @param {{M:string, P:string}} params
*/
module.exports.execute = function (socket, errorCode, params) {
switch (errorCode - 10005) {
case 0:
login(socket, params.M, params.P);
break;
case 1:
console.error("CoreErrorIdConstants.UNEXPECTED_ERROR");
break;
case 3:
//worldIsFullSignal.dispatch();
break;
default:
//showErrorDialog(errorCode,params);
}
}