ggejs
Version:
A powerful JavaScript library for interacting with the server of Goodgame Empire: Four Kingdoms
17 lines • 598 B
JavaScript
module.exports.name = "msd";
/**
* @param {Socket} socket
* @param {string} minuteSkipType
* @param {number} kingdomId
* @param {number} xPos
* @param {number} yPos
* @param {number} mapId
* @param {number} nodeId
*/
module.exports.execute = function (socket, minuteSkipType, kingdomId, xPos, yPos, mapId = -1, nodeId = -1) {
const C2SMinuteSkipDungeonVO = {
getCmdId: "msd",
params: {MST: minuteSkipType, KID: kingdomId.toString(), MID: mapId, NID: nodeId, X: xPos, Y: yPos}
};
require('../data').sendCommandVO(socket, C2SMinuteSkipDungeonVO);
}