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ggabcd-meshwalk

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MeshWalk.js is a JS library which helps your TPS game development with three.js.

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{ "name": "ggabcd-meshwalk", "version": "0.0.14", "author": "Yomotsu", "license": "MIT", "main": "src/index.js", "devDependencies": { "@babel/core": "^7.11.1", "@babel/plugin-proposal-object-rest-spread": "^7.11.0", "@babel/plugin-transform-runtime": "^7.11.0", "@babel/preset-env": "^7.11.0", "@babel/runtime": "^7.11.2", "@rollup/plugin-babel": "^5.2.0", "@rollup/plugin-node-resolve": "^9.0.0", "rollup": "^2.26.3", "terser": "^5.2.0" }, "scripts": { "dev": "rollup --config --watch", "build": "rollup --config && terser dist/meshwalk.js -o dist/meshwalk.min.js --comments '/^!/'", "test": "echo \"Error: no test specified\" && exit 1" }, "browserslist": [], "babel": { "presets": [ [ "@babel/preset-env", { "useBuiltIns": false } ] ], "plugins": [ "@babel/plugin-proposal-object-rest-spread" ] }, "keywords": [ "three", "three.js", "tps", "game", "collision", "physics" ], "dependencies": { "express": "^4.17.2", "ggabcd-camera-controls": "^1.34.2" } }