ggabcd-meshwalk
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MeshWalk.js is a JS library which helps your TPS game development with three.js.
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{
"name": "ggabcd-meshwalk",
"version": "0.0.14",
"author": "Yomotsu",
"license": "MIT",
"main": "src/index.js",
"devDependencies": {
"@babel/core": "^7.11.1",
"@babel/plugin-proposal-object-rest-spread": "^7.11.0",
"@babel/plugin-transform-runtime": "^7.11.0",
"@babel/preset-env": "^7.11.0",
"@babel/runtime": "^7.11.2",
"@rollup/plugin-babel": "^5.2.0",
"@rollup/plugin-node-resolve": "^9.0.0",
"rollup": "^2.26.3",
"terser": "^5.2.0"
},
"scripts": {
"dev": "rollup --config --watch",
"build": "rollup --config && terser dist/meshwalk.js -o dist/meshwalk.min.js --comments '/^!/'",
"test": "echo \"Error: no test specified\" && exit 1"
},
"browserslist": [],
"babel": {
"presets": [
[
"@babel/preset-env",
{
"useBuiltIns": false
}
]
],
"plugins": [
"@babel/plugin-proposal-object-rest-spread"
]
},
"keywords": [
"three",
"three.js",
"tps",
"game",
"collision",
"physics"
],
"dependencies": {
"express": "^4.17.2",
"ggabcd-camera-controls": "^1.34.2"
}
}