ggabcd-meshwalk
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MeshWalk.js is a JS library which helps your TPS game development with three.js.
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Markdown
## MeshWalk.js
MeshWalk.js is a JS library which helps your TPS game development with three.js.
examples
- [walkthrough: since it's done with previous version, the APIs are a little bit different](https://yomotsu.github.io/walkthrough/)
- [xmas walkthrough](https://yomotsu.github.io/xmas2014/)
## Usage and Learning
See following demos and check the source code with some comments.
1. [getstarted](http://yomotsu.github.io/meshwalk/example/1_getstarted.html)
2. [keyboardInput](http://yomotsu.github.io/meshwalk/example/2_keyboardInput.html)
3. [cameraControl](http://yomotsu.github.io/meshwalk/example/3_cameraControl.html)
4. [objects](http://yomotsu.github.io/meshwalk/example/4_objects.html)
5. [terrain](http://yomotsu.github.io/meshwalk/example/5_terrain.html)
6. [animationController](http://yomotsu.github.io/meshwalk/example/6_animationController.html)
7. [all together](http://yomotsu.github.io/meshwalk/example/7_allTogether.html)
8. [remove collider](http://yomotsu.github.io/meshwalk/example/8_meshRemove.html)