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ggabcd-meshwalk

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MeshWalk.js is a JS library which helps your TPS game development with three.js.

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## MeshWalk.js MeshWalk.js is a JS library which helps your TPS game development with three.js. examples - [walkthrough: since it's done with previous version, the APIs are a little bit different](https://yomotsu.github.io/walkthrough/) - [xmas walkthrough](https://yomotsu.github.io/xmas2014/) ## Usage and Learning See following demos and check the source code with some comments. 1. [getstarted](http://yomotsu.github.io/meshwalk/example/1_getstarted.html) 2. [keyboardInput](http://yomotsu.github.io/meshwalk/example/2_keyboardInput.html) 3. [cameraControl](http://yomotsu.github.io/meshwalk/example/3_cameraControl.html) 4. [objects](http://yomotsu.github.io/meshwalk/example/4_objects.html) 5. [terrain](http://yomotsu.github.io/meshwalk/example/5_terrain.html) 6. [animationController](http://yomotsu.github.io/meshwalk/example/6_animationController.html) 7. [all together](http://yomotsu.github.io/meshwalk/example/7_allTogether.html) 8. [remove collider](http://yomotsu.github.io/meshwalk/example/8_meshRemove.html)